Re: Finally a full-Version owner... just a few questions
No, what I meant is this: even if you don't need Advanced military science then it is cheaper to research through this tree until HO III. This is a part of another thread which I have started a few weeks ago (with medium research costs):
1) Hyper Optics (255 K of RP):
-BTW you get some tech areas: Combat Support, Torpedo Weapons, PDF Weapons, Weapon Overloading Weapons, Ship Capture, Advanced Military Science
-and some Facilities: Ship + Fleet Training Facilities
2) Psychic Receptors (Racial Trait needed, 350 K of RP):
-Facilities: Psychic Ship/Fleet Training Facilities
-leads to Psychic Scanner Facility (any ship within system can be scanned in detail)
3) Temporal Sensors (Racial Trait needed, 350 K of RP):
-Facilities: Events Predictor Fac.(System Combat Bonus), Temp. Vacation Service (Happiness)
-leads to Temp. Spaceyard Fac.
4) Gravitic Sensors (450K of RP):
- Tech Areas: Stellar Manipulation, Tractor/Repulser Weapons, Stellar Harnessing, Gravitational Weapons, Null-Space Weapons
5) Tachyon Sensors (1100 K of RP):
-Tech Areas: Shields, Sensors, Energy Stream Weapons, Energy Pulse Weapons, Combat Sensors (attack bonus)
I think Tachyon Sensors are WAY too expensive to research, ok you need some of the tech areas of the basic research (e.g. shields), but the 750 K of Research Points at the end just to get Tachyon Sensor III is too much.
Edit: The research points in brackets are all accumulated points that you need to get the level 3 sensor, included Basic research like Military Science,...
You need 750K to research Tachyon I to III, this alone are almost 3 times more points than the complete military/advanced military research tree.
[This message has been edited by PsychoTechFreak (edited 09 July 2001).]
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