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Old July 10th, 2001, 07:11 AM
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Quikngruvn Quikngruvn is offline
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Default Re: game idea: junkyard wars

I love this idea! It's already making my head spin....

Are the contents of ruins set when the map is generated, or does the game determine the ruins' contents when the planet is colonized? Also, are there redundant ruins (e.g. two different ruins have Gas Colonization), or are all ruins unique?

I agree with no intel, but I like the idea of being able to command high prices from your fellow aliens for plum techs....

As for 'only home planet type': I'm trying to decide if playing a Gas or Ice race like that would set you at a disadvantage (fewer planets) or advantage (less competition).

Just my ramblings. When it's up, I'm in! (Wait, that doesn't sound quite right....)

Quikngruvn

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"That which does not kill you will make you stronger." -- Nietzsche

[This message has been edited by Quikngruvn (edited 10 July 2001).]
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