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The_Tauren13 said:
The reason I was thinking a test game, though, is that in normal games (or at least my games) don't tend to have enough mages of one particular type to really formulate any conclusion. What I was thinking is just playing several games and recruiting 100+ mages, perhaps Vanheim dwarves as in the origional situation, and observing if frequently only 7 paths will be represented in the set.
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You're right about the need to do it in testing game. I've started counting randoms in some finished game and noticed how few spectres have water. Then I've realized that I was using spectres with water as mini-SC for raiding, and obviously I've lost quite a few of them.