quote:
Yeah. Mod in some weapons platforms that only fit on constructed worlds. Really massive mounts. Direct fire weapons with 100x damage and 15x range. Multiple planetary shield generators. Cargo facilities loaded with fighters and troops. Come up with higher levels of multiplex tracking so you can take on whole fleets by yourself.
It wouldn't even have to be fast. Just the sight of it coming through a worm hole would make you wet yourself.
You get that effect from the BattleMoons in P&N v2.
With a CoreMount weapon, you can do 10,000 damage per shot.
Even a poorly designed BattleMoon can walk through a stack of Dreadnaughts.
With racial techs like crystalline armor and allegiance subverters, you'd be blowing up your own stars to kill it.
quote:
Planetary engines?
Oh my. I wonder if they'll work on Sphereworlds... now THAT would make an, er, interesting, suitably terrifying enemy. And for some really large games of pool...
Sweeet. Build a sphereworld, move it out of the system, create a new star, build another sphereworld, repeat. Then you get to cruise around with a stack of 10 sphereworlds supporting an attack fleet of 100 battlemoons.
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