Re: Jumping in at the deep end
I don't think my initial carrier design was the greatest, to be truthful. I didn't think to go with mines - to be honest, since I fluked into fighters I've kindo of lost my yen for mines. I can appreciate the benefits, but anywhere that can be building mines now can be churning out 3 or 4 zippy little no-maint system pickets. Mind you, a PD escort could probably wipe out a few million of them.
I'm putting my 27k or so research towards Light Cruisers at the moment. It might be a bit of a big research project as sensors aren't yet completed, but I think at the level of the game's skill level and with a pretty huge fighter swarm building on each chokepoint, mostly owing to my shortage of shipbuilding (being remedied) I might as well have a hull worth building when I have the shipyards in a turn or two.
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