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Critical Mass for mods
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March 16th, 2005, 11:06 PM
PvK
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Re: Critical Mass for mods
There could easily be over 100 mods. Making little tweak mods to change a few things can be done in just a few minutes.
Space Empires players developed a mod picker which helps it a lot - it's mod pick interface was a text file you had to manually edit to choose the mod to use.
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