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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

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Old March 16th, 2005, 11:06 PM
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Default Re: Critical Mass for mods

There could easily be over 100 mods. Making little tweak mods to change a few things can be done in just a few minutes.

Space Empires players developed a mod picker which helps it a lot - it's mod pick interface was a text file you had to manually edit to choose the mod to use.

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