Quote:
douglas said:
I hope the acquisition means their problems with paying their developers are almost over.
|
I think that most of that was developers who did not understand the difference between a publisher like Shrapnel and one like Strategy First. Ones here complain about lack of shelfware or publicity, ones there complain about lack of payment. But a publisher that does online fills and marketing is instant profits. The one that does shelfware and paid ads means that the money for that has to be repaid before any profit checks. (marketing takes man hours, publicity takes $$$)
I think Aaron knows the difference though. Im guessing he is willing to take the long gap in order to try for a wider player-base. Im hoping that when he does, he shifts back since sequels dont have alot of justification in shelfware (unless that company considers him worth a pre-payment)