Re: Carrier Battles Mod
			 
             
			
		
		
		
		Another little update: 
 
Advanced Colony tech has been fixed, and is now close to what I originally intended. 
 
Native races get the standard colony module from the start. 
After research, native races get the "Advanced Colony Module", which is half price, smaller and has more cargo space built in. 
After research, non-natives get a "Primitive Colony Module", which is bigger, more expensive and has less built-in space. 
		
	
		
		
		
		
		
		
			
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