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Sample of MultipleChoiceSupportAssets & Secondary
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August 2nd, 2005, 08:50 AM
Pergite
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Re: Sample of MultipleChoiceSupportAssets & Secondary
Quote:
Pyros said:
In other words, every decision of the player may/should trigger/alter several parameters/options/features
How much of this should be laid out in plain text for the player, or should he be needed to read between the lines?
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