Re: MM\'s RPG by Christmas?
unfortuneatly, they are only a very small development house. you can bet whatever it is wont have state of the art graphics or technology, so it must rely on innovative ideas and compeling gameplay. those features must also be unique from other software titles.
many developers, especially big name ones with massive staff, operate by stealing whatever latest idea comes out of some other publishing house. I just read an interview with one of the NeverWinter Nights guys, and he said point blank that they would wait and see what another software developer did with their particle system, and copy that. This happens ALOT.
MM is small, and their success relies on the uniqueness and coolness of the ideas going into the game. If a big company with a big staff hears about something cool, they will just copy it, and stick the feature into one of their 'in production' games. and when they do, you will buy that instead, because it will already have better graphics and more advanved technology and higher polish. now it will have the cool feature and innovative idea too, so there is nothing left for MM.
sad world, but thats the way it spins. certainly not easy being the little guy.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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