Re: Mod limiters on capturing alien Tech
You cannot have a level in a tech area if you do not have all previous levels in it. Ex: you cannot have Engines 5 without Engines 4. So, if you capture tech B at level Y+3, then you would automatically receive tech levels Y, Y+1, and so on, so that you could have level Y.
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It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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