Re: Events
Cainehill is correct... being able to setup unique events for nations and/or provinces can make a map more interesting... such as earthquakes, volcanoes, and/or creating a storyline for gamers to experience.
example:
Event: Give ERMOR
Commander: Demon Knight
Items: Marble Armor; Amulet of Antimagic
Units: 30 Demon Knights
Province: Ermor Capital
Day:58
post message to human players:
"Ermor has recalled his greatest knights from a distance land to remove his enemies from the realm."
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There can be only one.
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