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PDF said:
Quote:
Endoperez said:
Water - Water breathing for the mage, can take one additional unit under water per Water level above 1 (e.g. W3 mage can have two Knights go underwater with him).
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For Water it's not eactly that according to my experience : a Niefel Jarl (W3) *cannot* have 2 Niefels with him underwater, only 1... So I suppose the full rule is that each level of Water magic allows for 2or 3 unit-size to accompany the leaders. If you can get 2 knights with W3 it's 3...
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I remembered reading about that, but I never tried bringing Giants underwater. Or cavalry. Against tritons, you need numbers. Usually that means undead. Few giants won't change the battle either direction after you have cast a Reanimation or three, depening on the independents' level.
I also think some Water mages can bring more land-based units under water with them. I'm thinking of Sea Kings, but there might be others. Or am I confusing that with the Sea King's Goblet item?