.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old March 17th, 2006, 12:24 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Some quick questions

Quote:
PDF said:
Quote:
Endoperez said:
Water - Water breathing for the mage, can take one additional unit under water per Water level above 1 (e.g. W3 mage can have two Knights go underwater with him).

For Water it's not eactly that according to my experience : a Niefel Jarl (W3) *cannot* have 2 Niefels with him underwater, only 1... So I suppose the full rule is that each level of Water magic allows for 2or 3 unit-size to accompany the leaders. If you can get 2 knights with W3 it's 3...
I remembered reading about that, but I never tried bringing Giants underwater. Or cavalry. Against tritons, you need numbers. Usually that means undead. Few giants won't change the battle either direction after you have cast a Reanimation or three, depening on the independents' level.
I also think some Water mages can bring more land-based units under water with them. I'm thinking of Sea Kings, but there might be others. Or am I confusing that with the Sea King's Goblet item?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:03 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.