Re: Eliminating Resupply Depots... =)
Shang,
My thinking is that if a Shipyard can build endless ships, fighters, and drones fully fueled they should be able to resupply ships as well. Also if you're a Natural Merchant, you'd start off with no Resupply Depot on your home planet, since you wouldn't be given a Spaceport.
I'm guessing if you give just the spaceport the resupply feature and delete the resupply depot, the start of the game will give you two starports as it reserves the first three slots for a Spaceport, Resupply Depot, and Ship Yard.
SJ,
I built a facility that had Starport, Resupply and Ship Yard. When I started the game, I had two of these facilities on the homeworld.
Is this what you were suggesting?
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