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NTJedi said:
Well instead of it taking two games to determine I will buy the game it took 5 half games... less satisfying.
A turn limit within a demo does not make someone want to play a game more. The content and quality of the game is what lures gamers to play more.
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Dom:PPP had demo with unlimited turns. That was enough for some people who never bothered buying the game.
Demo has to make people want to noy only play a game, but also to buy it.
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A turn limit is fine, but it should be extended beyond 40 turns. Each new gamer playing the demo will need a specific amount of time before they decide whether or not the game is worthy of purchasing. A turn time limit of 40_turns makes them play several half games which is unsatisfying compared to playing 2 games which have limited content and game options.
When I'm searching for demos online at adrenaline vault or other game websites I usually avoid the demos with any time/turn limits.