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		| NTJedi said: 
 Well instead of it taking two games to determine I will buy the game it took 5 half games... less satisfying.
 
 A turn limit within a demo does not make someone want to play a game more.  The content and quality of the game is what lures gamers to play more.
 
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 Dom:PPP had demo with unlimited turns. That was enough for some people who never bothered buying the game.
Demo has to make people want to noy only play a game, but  also to buy it. 
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   A turn limit is fine, but it should be extended beyond 40 turns.  Each new gamer playing the demo will need a specific amount of time before they decide whether or not the game is worthy of purchasing.  A turn time limit of 40_turns makes them play several half games which is unsatisfying compared to playing 2 games which have limited content and game options.
   When I'm searching for demos online at adrenaline vault or other game websites I usually avoid the demos with any time/turn limits.