Re: A way to move multiple territories at once?
That would be great. It would open the door to many other things people want such as game triggers and changing AIs. All of which requires a recognition of turns somewhere in the future. And the switches for that would open the door to player-programmable AIs also. And the ability to bot your player for a few turns if you are going to be gone.
But it would break the "play from anywhere" pbem component. And it would take quite abit of rewrite if the game has no trigger switches and stored variables for such things.
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