Quote:
Phoenix-D said:
Dude, I could do this all day. All I did was grab some quick examples.
Are you seriously arguing that Mechwarrior 2 and Quake weren't top games? Because they were both bugged. Fallout might not be considered one based on sales, but it is incredibly favored by the players. Also bugged.
X-Com had a fun little bug where it'd give you all flares to defend your base, and a slew of others.
How about Civilization 2? Auto-settlers would hang the system, using help would sometimes crash the game, lockups under high windows resolutions, AI problems, problems scrolling between cities, autobuild issues, unit abilites that didn't work, population that would reset to zero when it got too high, incorrect turn date tracking, sound card related crashes, and more.
Command and Conquer Red Alert: Patched up to version 1.08. Can't access the patch list, but I know 4 player multiplayer was added in a patch.
HOMM:2 - can't find a patch list but a search turns up numerous bug complaints and crashes, including the choice comment from someone playing a port: he played it to level 9, it crashed twice, and he was VERY PLEASED since it was much more stable than the PC version..
Is that enough examples yet? The only reason to claim older games weren't buggy is nostalgia. Yeah, some of the newer ones are worse than some of the older ones, but it works the other way around as well.
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You should consider the amount of money involved in this. A current game has a budget *several* times higher than the budget of our all beloved oldies.
All of the bugs you mentioned i cant remember. I have played every game from your list, and i dont remember patching at all, especially not to make a game work at all. Of course they are a few things, like the well known fallout, which had plently of bugs. Then again, it is VERY complex, and open. At that time, the industry was not "perfect" enough for such stuff.
Those days i wasnt even able to patch since i didnt had internet and i believe there were many who hadnt.
Just FYI, the games you mentioned were of the top games, but they werent released within a year. You are merely naming a few blockbusters, released over *several* years. As of now, ***every*** major game is usually bugged, and thats considering the market for computergames has grown by a LOT, and with it, the money involved.
Oh, and just as a sidenote, how comes PC-games are bugged all over, while console games usually (99%) arent ? I tell you why: The developer knows pc games can be patched, while console games cant.
So he takes the RISK of distributing BUGGED software by PURPOSE, because it will mean a win in both time, and logically, money.
Your money, and my money.
I seriously dont understand your point of view. You appear to find it okay to buy broken stuff. If so, would you like buying my car ?