Re: SEV DEMO IS OUT!
Game the system? The negative options (ie drawbacks that give extra creation points) are there for a reason. And frankly I don't think that arguement makes any sense. Spending 100 points on the Psychic trait isn't advantagous because you could have spent them on a different trait? I don't get it. Taking a racial trait is *easier* to justify (and finance) in SEV, than it was in SEIV. In SEIV, I'd have the choice of taking a racial trait (for 1500 points), or bumping up my construction to 150%, after having to juggle points in other skills. Compared to SEIV, race creation in SEV is extremely simplified.
As for fighters, that's a complete non-point, point defenses are for fighters, not main guns.
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