Re: SEV suggestions/gripes
1. I'm just going to have to automate ground combat when I play. I think it's the worst part of the game. It's something I have always complained about and was hoping would be changed. It's just too unrealistic.
3. I under stand the easy target problem from SEIV but for organization purposes you need squadrons in SEV. I'd rather have a mix of old an new. I really think subfleets and squadron need to be added.
Thanks for the sat tip.
5. Your idea is good.
6,7 and 8. I hate to say it but I feel the ball has been dropped on these items. These are three features that have been constantly requested and never addressed. Can AOE be modded in?
Part of my problem is that I just don't want to wait 2-3 more years before those functions are modded in. Is there any way some more programmers can be added to the project?
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