Re: SEV: My Missiles won\'t fire at an enemy planet
Ok, well, I even declared war on the Sergetti's and then waited 2 turns.
I made sure the formation was good, wall and wall and the strategy was optimal firing range.
My ships have full ordinance and near full supplies.
The missiles are type 2.
The ships have basic sensors, but no combat sensors. I dont think u need them for missiles.
I know my combat design works, I blew up an enemy colony ship with them.
But when I attack this enemy planet, my ships in strategic mode do not approach the planet, they seem to fly away and combat ends after 20 secs.
In tactical I have closed on the planet to what appears point blank range and the ships will not fire at the planet.
What am I doing wrong? Trying to be patient here...
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