Thread: Sound/Speech
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Old November 22nd, 2001, 12:09 PM

khanuk khanuk is offline
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Default Re: Sound/Speech

Blimey - this just goes to show that the SEIV community can hold intelligent discourse on pretty much any subject we care to think off - how are you lot on early imperial themes in Byzantine choral music?

Many thanks to you all for responding:

Dogscoff - you should always trust your lawyer save in two circumstances - (i) he quotes Latin at you and (ii) he is trying to justify his bill!

I am pleased to confirm that my sound query has most definately been answered to my satisfaction - as an SEIV newby, some threads seem to suggest that 'talking' was part of the basic game and I just didn't want to make sure that I was missing out on the nuances of Sergetti speech.

Mephisto and Master Belisarius - I will personally blame Mr Pratchett for how colloquially his translation is!!

The only thing I will say (to quote Blackadder (if you have that show wherever you are)) is that we should not get to hung up on the exact meaning of the phrase as whatever God did unto the Sodomites, it was not half as bad as what they did to each other!

Have just finished my very first game of SEIV - the depth of this game is awesome, the ability to name and design ships, fleets etc is awesome - I had 148 vessels (up to dreadnought size) in play at the end game (with another 60 mothballed), each lovingly named assigned to squadrons/fleets etc - spend most of the end game setting up mining colonies all over the shop to keep up my mineral stockpile and pay for the fleet and guess what - the Amon'krie and the Xi'Chung take me out in three massive battles - cripes! - this is good


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sodomis non sapiens
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