Re: Space Empires V Editor 1.1 Released
1. Actually its not. For example: iif([%Level%] < 10, "Normal", "Burns Armor") results in a weapon that has Normal damage type for levels 1-9, and Burns Armor thereafter. It doesn't work for all variables, though.
2. Weapon Delivery Type is 100% arbitrary. You could put "Chicken" here and SE5 would take it. Explosion is semi-arbirary; you can add a Specific Type onto here, or noew values in the appropriate text file.
3. If you have a unit type "Small Craft", you can't design components for it in your editor. The editor either doesn't see that unit type or assumes it is invalid and throws an error.
Same thing with Component Type and General Group. Here are the errors in question..
* Unknown Component Type 'Technic'
* Unknown Vehicle Type 'Small Craft'
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Phoenix-D
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