Re: Water Magic
I like the way water provinces create some geography on the map- continents, bottle necks, ports etc. Without them you have to rely on mountains to provide strategic interest and they slow movement down to a crawl for most armies.
Of course you need to have the self control not to snap up the water provinces for yourself. I view it as a kind of "militarising space" kind of thing. As long as the AI doesn't go into the water I won't either. Once they do all gloves are off...
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