Re: .x Model file question..
Just tested. Neither directx nor the game engine mind if you use two separate objects in an .x file so, by extension, you should be able to use more.
I'll check on multiple tex maps and post again to let you know.
Edit: Mupltiple tex maps are not a problem either!
If I might toss out a suggestion, if your going to do this, why not include a blank texture template for the parts? That way those who would wish to do their own textures would be able to without problem.
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