Re: worthy heroes mod version 1.4
Here are some more observations on the heroes:
Agartha
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EA: The multihero Olm seems to get more magics than the unique one. Is this intentional?
MA: I'd imagine a gargoyle or a crusher or a sentinel or some other construct would be a thematic and interesting hero. Also, how about a mage hero who had astral and earth, just to allow these fellas access to all kinds of constructs? Ogon would be in line with many other nations recycling their EA heroes, and he's supposedly extremely long-lived so it's not impossible to have him here as well.
Vanheim
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I don't think Sölvis should be available in Middle and Late age... there's no war to wage with Helheim, after all.
There's no reason why the Svartalf heroes of Helheim wouldn't have a forge bonus like the Dwarf heroes of Vanheim.
Jotunheim
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Tjatse should perhaps have a line in his description that explains what a Niefel Jarl is; then he wouldn't be so out of place in Middle or Late Age.
Yomi
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Tsunekage could use a boost. Perhaps raise his stats to the level of Masatora and add recuperation.
There's something funky going on here: the Kabuto helmet seems only give 8 head protection despite the description's 16 on some of the samurai heroes. (Hashi Saburo, Ryutaro) Yukinaga, Masatora and Tsunekage seem to have the correct amount of head protection, though, which makes this pretty weird... In fact, lots of the other heroes also suffer from the halved head protection even with other headgear.
The Member of the Shadow League seems to use an inappropriate namelist.
Atlantis
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How's about a Monster Fish hero for EA and MA? Would be fun! Or better yet, an Asp Turtle for EA and MA; then a Leviathan in LA.
EA: Commander of the Living Pillars have 150 resistances, which isn't quite in line.
LA: the Kivigtok: references to Sialuk, despite seemingly random name.
R'lyeh
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EA: The Elder Polyphal Mother doesn't really give the nation anything. They have recruitable mages of this caliber, and being immobile this one would need something really good to make it worth it, especially since it can't even cast teleport without an item.
MA: Given Auluudh's description, a multihero Aboleth would be a possibility. (Maybe go with the smaller Aboleth from EA instead of the Mind Lord, to not go overboard.) The Visitor could also make for a multihero. As would a Void Spectre, a herald of what's to come.
LA: Is Auluudh really appropriate here?
Oceania
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How about an amphibious Triton King hero? He'd be called a Merking, I suppose, if he was the king of the Mermen. This would need new graphics, though, seeing how mermen have fish tails in the water.
Marignon
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The Witch Hunter General has holy 4, which is what I think he had in Dom2 also... Be it as it may, holy 3 would be probably more appropriate, since the Cardinal is supposedly the most powerful priest of Marignon.
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