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Dedas said:
But the blade wind is only there to take care of the mirror images, and they only have 1hp. Or am I misunderstanding something?
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I'm not sure if you do, but anyhow, here's an
overly ironic description of events:
Edinnausagga the Oracle of the Ancients casts blade wind, the air fills with sharp whirling blades.
Bob the Hirdman, standing in the middle of his 25 friends in the EA vanheim army, sees some of them coming straight for him.
Fortunately, half of them manages to pass through the fake mirror image of himself he has created. The mirror image is intact.
*CLONK* some of them hits his shield. His mirror image is intact.
*THUD* some hits his armor but luckily none draw blood (somewhere around 1/3 wont harm him). His mirror image is intact.
*OUCH* one gets through to harm him, his mirror image is gone.
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But as neither protection or defense will be of any use when calculating if a unit is hit or not (I say hit, not damaged) by arrows/bolts/stones/etc,
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There's no difference between hit and damaged for mirror image removal.