Re: what are the advantages of TCP/IP
It would be like a hotseat game on different machines...and would take lots and lots of time - kind of defeating the purpose of tcp/ip unless you have lots of hours sitting in front of the computer and don't mind waiting...
Imagine how long it would take in a ten player game? Each person's turn Lasting 10-15 minutes? You'd be sitting around doing nothing for almost two hours between turns...
Tatical Combat with tcp/ip sounds cool and would be fun, but it's just not very pratical in a game like Space Empires IV...
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