Re: Stealth Armor: Unbalanced
An Uber-weapon specific to races wouldn't have to be MAD, it would depend on what the item was. All I was trying to do was point out there are ways of balancing other than simply giving everybody a counter. If I can't see them now because I haven't developed the right scanner, I have to adapt my style of play to make allowances for not being able to see them. The only difference a Uber-cloak would make, is I'll never be able to see them unless I trade for a scanner. The point is they could be very expensive and use alot of supplies and take up alot of space. Then if someone wants to put one in a ship, he's trading off room for weapons to be able to move undetected and quality for quantity as he'll probably never be able to build very many. And while he could move undetected, at some point he'll have to decloak to attack and then on a ship for ship basis be outgunned. You'ld spend more time building defenses for each planet, etc. And his special cloaked ships will more than likely be more for special missions than his main fleet because of cost/maintenance.
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