Re: Help Me Take Down a Vastness
Haha. Sorry about the sailing rant.
Spamming demon jesters and flaming arrows won't work due to all the action being underwater (unless I'm missing something). Right now while I'm researching up construction and am working my way toward Astral buffs, I'm just leaving them alone. They are seiging their own capitol, which I own, and aren't making a heck of a lot of progress. I am rolling over nearby land powers, and increasing my income.
By the way, this is totally unrelated, but is anyone else mystified how Marignon can both be evil demon summoners and holy angel summoners at the same time? I always assumed before playing them that they lost the angels when they went blood. It seems interesting that you can have angels and demons fighting side by side. Personally, I think a new LA Pythium should have the monopoly on angels, but that's just because I love the Emerald Empire, and since everyone turns pretty evil in LA, it would be cool to have one, even doomed, good empire left.
Still, Marignon is cool. I could see them being really useful in a map with a lot of small bodies of water (or province width rivers...hmmm). Old age is frustrating, but I just tend to empower my best guys with nature. I know it's expensive, but it's single player and I can make it happen.
All the races give this game incredible staying power. There's always something else to learn.
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