Quote:
quantum_mechani said:
That scale somehow magically balances also seems a bit of a fallacy. 250 infantry beat 100 light cavalry just the same as 25 infantry beat 10 light cavalry. The only major impact of really large maps balance wise is that eventually your options plateau as you run out of research to do. This situation makes balance even more necessary as you have one fewer way to 'niche' options.
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Map scale has at least two other effects. 1.) Capital-only units become a smaller proportion of your forces. 2.) Map movement (including M/F/S/W Survival) becomes more of a factor in successful force concentration. Air/Astral magic probably becomes more important, too, for paratrooping.
I only play SP, and I haven't ever actually played a game all the way to completion on a 250-province map, but scaleability is always at the back of my mind. I simply don't have any fun with a nation whose best mages are all capitol-only. The pending nerf to Svartalfs has completely turned me off Helheim, for instance. On the Silent Seas map, though, it wouldn't matter.
-Max