Quote:
Xietor said:
I typically avoid most races with old age, as it is not something i find much fun to deal with.
It would be nice if there was a game option where old age could be turned off. I think it would be easy to put in, just make any unit that starts old now start 5 years below the age they get old.
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There actually is such an option. In fact, you can turn off almost any feature of almost any unit. You say you play mostly with close friends, so it's just a matter of creating a quick mod and having everybody turn it on.
#modname "No old age"
#selectmonster <whatever>
#older -20
#end
#selectmonster <whatever>
#older -20
#end
etc.
The monster number is visible by hitting Shift-I when you've right-clicked to examine its stats. Put all those commands in a file called noage.dm in your dominions\mods directory, and when you create the game just go in to "Preferences" and select the "no old age" mod. You only have to fix the age of units you're going to actually use, and writing down five unit numbers for each nation and adding them to the mod is easy, so you're pretty much all set. For your perusal I've attached an example file which sets EA Abysia's Warlock to start at age 13 instead of 35. [The forum makes me name it noage.txt instead of noage.dm, but rename it when you download it.] It's just copy-and-paste from there.
-Max