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Old May 10th, 2007, 10:45 PM
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Default Re: Lunacratera Beta

What you have so far is a good start.

I played them using a earth9/nature9. This bless worked pretty good with the double axe werewolves. The protection from the earth bless was wasted I think, but the reinvigoration, regen and berserk turned them into killing machines.

I received two heroes during my first game with this nation. The werewolf with the white cloak and the R'lyeh spy. Both heroes were useful which is great.

The only national spell I was able to try before I won my game was the summon Moonmitos. Their magic attack was devastating, but never once did the stun effect work. I had about 50 of these guys I was toting around so I expected to see it work at least one time against massive armies.

It's pretty fun so far. The attack animations are a bit of a let down, I hope you add better ones as you work on this mod. Especially the double axe guy, it should not be difficult at all to create a wicked cool attack animation for him; just tilting the axe forward would go a long way to making him look cool when he fought.

I will play a larger map next time so I have a chance to test the nation specific evocations and the other construction spell.
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