Re: MA: Al-Murrah: Desert Dwellers
Yeah, I had a feeling the ethereal/glamour combo was a bit much...I'm okay with losing the etheral and Cold resistance bit. You can reduce the Prot as well if you want. I had planned to get them at Conj 5, Perhaps 6 for the Marid, using A3/F3/W3 and S3 as paths. I planned to ritual summon 1 at a time as units rather than commanders for 20 gems apiece. How would I change their stats to make them cost efficient, or do I need to change the spell levels/path levels/gem cost to balance it out?
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