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  #1  
Old May 29th, 2007, 07:22 PM
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Default Re: MA: Al-Murrah: Desert Dwellers

Yeah, I had a feeling the ethereal/glamour combo was a bit much...I'm okay with losing the etheral and Cold resistance bit. You can reduce the Prot as well if you want. I had planned to get them at Conj 5, Perhaps 6 for the Marid, using A3/F3/W3 and S3 as paths. I planned to ritual summon 1 at a time as units rather than commanders for 20 gems apiece. How would I change their stats to make them cost efficient, or do I need to change the spell levels/path levels/gem cost to balance it out?
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Old May 29th, 2007, 07:39 PM
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Default Re: MA: Al-Murrah: Desert Dwellers

I don't think ethereal/glamour is that bad, as long as they have a base prot of 0. At that rate, they'd be shadow vestels with glamour - which would make them great units, but hardly unstoppable. As beings made of smokeless fire they really should have both, I think.

Again, I dislike water jinn, I'd think this'd be a good progression:
(Conj 4) Jinn - Fire / Astral
(Conj 5) Efreet - Fire / Death
(Conj 6) Annointed of Catharsis - Fire / Astral, but gets FASN.
(Conj 7) Marid (a giant Efreet) - Fire / Death
(Conj 8) Annointed of Anthrax - Fire / Death, but gets FASD.

The Conj 6 and Conj 8 units would be quite scary on thugability, but that's okay.
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Old May 30th, 2007, 04:49 PM
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Default Re: MA: Al-Murrah: Desert Dwellers

DrPraetorius - Marid is aspesifically a Water-based djinn. While Fire/Death summon might fit the nation's general theme better, it shouldn't be called Marid!
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Old May 30th, 2007, 05:16 PM
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Default Re: MA: Al-Murrah: Desert Dwellers

Only in dungeons and dragons.

http://en.wikipedia.org/wiki/Talk:Marid#Disputed

Marid is an arabic word generally translated as "Devil", sometimes "Giant", "Ogre", etc. Westerners decided that it must be somehow related to the western word Marine, and thus to water - but this isn't true, it's cognate to other Semitic words meaning "rebellious".

In 1,001 arabian nights, Marids are simpler bigger and more powerful Efreet.

Read this too:
http://en.wikipedia.org/wiki/Genie

Now, I know that we're not constrained to use "authentic" folklore, and that we can use four-element jinn if we want to go to western sources, just like we don't have to use "authentic" ninja or alchemists or anything else.

However, in this case, I think it'd be much better to use the more folklorically accurate Jinn from the Qu'ran - who are all made out of smokeless fire.
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Old May 30th, 2007, 06:26 PM
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Default Re: MA: Al-Murrah: Desert Dwellers

Quote:
DrPraetorious said:
Only in dungeons and dragons.

http://en.wikipedia.org/wiki/Talk:Marid#Disputed

Marid is an arabic word generally translated as "Devil", sometimes "Giant", "Ogre", etc. Westerners decided that it must be somehow related to the western word Marine, and thus to water - but this isn't true, it's cognate to other Semitic words meaning "rebellious".

In 1,001 arabian nights, Marids are simpler bigger and more powerful Efreet.

Read this too:
http://en.wikipedia.org/wiki/Genie

Now, I know that we're not constrained to use "authentic" folklore, and that we can use four-element jinn if we want to go to western sources, just like we don't have to use "authentic" ninja or alchemists or anything else.

However, in this case, I think it'd be much better to use the more folklorically accurate Jinn from the Qu'ran - who are all made out of smokeless fire.
I stand corrected. I didn't think of D&D, spesifically, but fantasy literature and some other games. Thanks for the correction.
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Old June 3rd, 2007, 06:52 AM
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Default Re: MA: Al-Murrah: Desert Dwellers

In order to make this easier on me, do you mind if I just copy the Djinn and Efreet from the Black Tome, Doc?
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Old June 3rd, 2007, 09:54 AM
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Default Re: MA: Al-Murrah: Desert Dwellers

Not at all. I'm going to e-mail you something later today - sorry for the delay, it was a weird week.
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