Quote:
MaxWilson said:
Seems to me the real problem is figuring out why your guys routed. You said you were holding the gate, which means the enemy was trying to storm the castle and you were the defender, so the 50-turn limit was on the enemy, not you. Once 75% of the army is destroyed, the non-mindless and non-berserk units auto-route, so it's possible that you'd raised enough skeletons to outnumber your whole army by a factor of 4 or so and then when they all died, everybody routed.
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After I 'won' the battle, I actually had very few casualties. Only about 100 or so chaff and a couple dozen (roughly) wraiths. So it must have been the turn limit that routed my pretender and casters.
I guess I will have to stick with the back door option, or win faster. Mostly I used this strategy for flavor, I really enjoy playing MA Ermor (undead*); and raising vast hordes of the undead from my capital fortress to suddenly overrun the world is just fun :-). Is the turn-route feature moddable?
Thanks for all the replies.