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Old January 29th, 2002, 10:19 PM
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Default Re: Drone and Anti-Drone Tactics?

quote:
Originally posted by mac5732:
The real question is, is the AI capable of using the drone capabilities as has been stated in this thread on a continuous basis?


This is difficult to judge from the demo Version. What I've seen is that the AI builds relatively few drones (1 per colony), so it takes a long time till the drone carriers are full. This can easily be changed in the full Version. I see much more problems in the fact that once a drone carrier has any enemy contact (e.g. a colony ship) it will launch all its drones, which will be destroyed later if no other target is available. Considering the relatively high construction cost of drones that might be quite a problem for the AI.
The same is true for drones as a defense for colonies. If there is an attack all drones will be used and there will be no more protection for a second attack.
I believe as it is now drones will be a problem for the AI especially against human players. Therefore I will be very careful to introduce them in my AI modifications.

[ 29 January 2002: Message edited by: Q ]

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