Re: I *hate* unscripted Touch of Madness.
Count me in the "hate" column too. Often I'll try to keep level 2 or above nature mages out of combat just to avoid this problem.
Heck, if it was merely a matter of a pointlessly wasted spell (think Earth mages spamming Legions of Steel), or even of wasted gems (mage thinks, "hmm, I think we need another puny elemental in this already lopsided battle..."), that'd be one thing.
But this spell gets friendly units killed. And sometimes very valuable units!
I think there needs to be a way to disable the AI from casting certain spells. This has often been suggested before though...
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