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Old August 23rd, 2007, 01:27 PM
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Tuidjy Tuidjy is offline
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Default Re: New Nation: Ulm Reborn

I'm the Ulm Reborn player in NeoXekinima. I love the mod, but there are a few
things I would slightly change, not so much for balance, but for flavor.

The melee capital commanders have too many HPs. Yes, they are highly trained,
but 30 hps is giants' territory. I suggest that the Reborn Lord and the
Hoch-Hammer get their HPs reduced to 20, to bring them back into 'Holy, blessed
but still human' range.

To compensate, I would give the Reborn Lord a greatsword (as a mark of him being a
commander that leaves the line) and one less encumbrance. As for the Hoch-Hammer,
he has one serious problem. He cannot replace either his weapon nor his shield,
which, combined with his modest magic resistance, makes him a sitting duck for
Vengeance of the Dead. I suggest that the hammer is given an area effect that
works only on undead/demons. It will not make him too powerful in general but it
will make him even more of a bane of everything evil. To compensate for losing
the HPs, he could also get plus one in defense, or minus one in encumbrance.

Otherwise, this the most enjoyable mod I've ever played. I also feel that it is
well balanced, but of course, I'm biased. At least, not one of my opponents has
complained, so it must not be that bad ;-)
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