Re: Most powerful nation
Well, things change. Here are some of the bigger changes from the ulm.illwinter.com/dom3/dom3progress.html :
MA Vanheim
* MA van home only. Gold cost increase.
Mictlan
* Jaguar warrior 25 gold.
* All Mictlan troops forest survival.
* Mictlan MA priest added air random to reflect the arrival of the sky priests.
* Jade Serpent Mictlan summon.
* Mictlan MA sky priest.
* Mictlan moon warrior (nonsacred elite).
MA Ermor
* Shadow vestal cost increase
LA C'tis
* Keeper of tombs slightly less expensive, LA sauromancer slightly more expensive.
* Unholy bless fix.
* Tomb chariot reanimation enabled.
* Tombwyrm & chariot works
T'ien Chi (at least MA, perhaps EA/LA as well)
* Ministry Guardsman.
* Minister of Magic.
* Ministry of Rituals and ceremonial master made fortune tellers.
* Slightly altered descr for ministers etc.
* New spells for TC: Thousand Year Ginseng, Inner Alchemy.
* Conscription made more viable.
* Apothecary, Alchemist of the Five Elements, Imperial Alchemist, Imperial Geomancer.
Abysia
* Demonbreds not truly demons to disable their unthematic reanimation.
* LA Anathemant Salamander not only home anymore.
Bless rushes are going down (Van, Ermor, Mictlan) while at least LA C'tis, perhaps Tien Chi are going up. LA Abysia is going to be much better (F2 non-capital mage!), but the loss of demonbred reanimation hurts MA.
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