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Cause of scale-loss bug found!
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November 28th, 2007, 03:11 AM
Edi
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Re: Cause of scale-loss bug found!
Normally each province has a randomly determined poptype. Poptype numbers run between 25 and 90, but some cannot appear randomly. #poptype <nbr> in a map file sets the poptype of a province to the specified poptype instead of having it randomly determined. If you set a non-existent poptype (i.e. 90+), no units can be recruited from that province.
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