Re: Do Event-Obtained Troops Cost Upkeep?
As militia aren't especially durable...
Take one low pop (500 or so) low income (3-7 gold) province. Move your militia in there, and pillage, plunder, overtax, and (if you've got undead/demonic priests) turn some pop into ghouls, with the goal of zero population. If you've got low admin fortresses, or they're nowhere nearby, you'll have the perfect dumping ground for all your militia to die of disease, without managing a battle. Not quite as quick to take out that upkeep hit, but lazy elimination.
On certain maps, I do find those free militia especially handy for patrolling my borders and preventing those assassins from 'friendly' countries coming in.
40 is about an even chance of detection, 80 is near spotless, and 120 might even catch glamoured units reliably.
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