Re: Freaklords I mod game (discussion)
yeah, it may be best to just ban SCs.
if people want morale higher than 10 that's fine, any individual stat can be tweaked on the baseline. having morale of 11 or 12 shouldn't be a problem. as long as repel still matters some.
I don't wanna do a dynamic mod (where stuff changes mid game);
maybe using cumulative vp would help encourage the game to be shorter? with a time limit unless people erally wanna keep playing. It should be a fairly aggressive game anyways. At least, if we can find some people who wanna play it. Do people care for their troops so little that the ydon't wanna see what the best equipment is?
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