View Single Post
  #1  
Old March 4th, 2008, 07:47 PM
KermNelson's Avatar

KermNelson KermNelson is offline
Private
 
Join Date: Apr 2002
Location: Spokane, WA
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
KermNelson is on a distinguished road
Default Re: Preferences & opinions R personal.

No problem ... Llamabeast

... details ... I boo boo'd badly ...

I've just checked EU/HOI manuals and arrggh! They don't show the cheatcodes. That's what I get for relying on memory. I got this sudden fact checking panic attack and I was wrong - no listed cheat codes even if they are in the gamecode.

However since I was boring myself with manuals:
pg 47 of Rome Total War manual:

"Load Game and Save Game allow you to save your position and reload it later (or even undo some terrible calamity by stepping back to an earlier game date, not that you'd ever cheat like this, oh no)."

While clearing labeling this tactic as a 'cheat' the humorous response (sarcasm) obviously indicates the manual's expectation of use for exactly this purpose.

On usable codes to change your stats in Neverwinter Nights manual (pg 171): gives a table of "Common Commands"

Some are: ModAge # or SetAge #, also a series ModSTR # thru ModCHA #, and SetSTR # thru SetCHA #, GiveXP #, GiveLevel #.

This is the D&D system so this allows the player to quite effectively change (cheat?) his character stats and level. There are other useful commands. My point being that some games do release in their manual cheatcodes and/or modcodes that can be used to radically change gamebalance.
__________________
Take care,
enjoy!
Kerm
Reply With Quote