quote:
Originally posted by Richard:
Might be, and I do like the QS guys, but I don't trust Infogrames as much as I can throw them. They have done some TERRIBLE things as a publisher that I am slow to forgive.
And Infogrames has a history of telling developers to put a game out now versus later, so while I am sure the game does need tweaking I am also sure that fit into the marketing plans of the Infogrames folks.
Well, the general drift of the hints and pantomimes coming from the NDA'd members of the MOO III forums are suddenly much grimmer today. Apparently your past experience is about to be vindicated.

I guess the upper management at QS waiting until the first of the month to let the hammer fall. MOO III is getting feature-slashed pretty bad in order to meet a deadline and get a product out the door, and some of the programmers and artists are being laid off.
Maybe it won't be as bad as it seems, since it is April 1st.

We'll see when more details of the feature cuts are released.