Re: How does the maker of ruins kill?
The logs do say everything that there is to say: the Maker of Ruins gets two
rounds of attacks. He does not appear to be hasted, but he still acts like it.
So he has 8 guaranteed 45 damage hits. They ignore defense and armour, so
he will do an average of 360 hit points of damage to anything that does not
have twist fate/luck/mistform, and about 150 points of damage to anyone who
has all three up by the time it attacks.
The good news is that it does not fly. The bad news is that many other horrors
do, so that scripting your guy for your favorite spamming strategy is suicide.
But I have not seen all the Uber Horrors, so I will not go into that. Once I
have studied all, I may try to come up with something that works against all
of them. So I guess here is what may work against he Maker of Ruins:
0. Flight + Quickness + Mage bane + Armour of Virtue + great stats. This of
course works against everyone. If you got the gear, enjoy the Hell out of it.
1. Spam. He can go throught 2 squares of anything in a round. Many commanders
can beat that. He may have special abilities to dodge the spam, I have not
tested it.
2. Two rounds of buffing, attack. May the force be with you. Odds will be
with him unless you are geared for SC killing.
3. Two rounds of single target spells, Returning. Works fine unless you are in
your capital, but reduces your commander's value as anything but a forger,
rutual caster or dominion source.
Let see which horror shows up next... What does it say about you when you are
looking forward to Doom Horrors?
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