Re: Global War (full, server up)
I'd like to add, again, that I think the suggestion made by another player that the top two, by province count, evil players should win even if their secret enemy is still alive if Good and Neutral are defeated is a very good idea. It will insure a prompt end to the game, if good is nearly beaten.
I also think adding another evil player is a good idea to even things out. I'm sure you could find one fairly quickly.
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