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Old May 13th, 2008, 07:08 AM

blitzkreig blitzkreig is offline
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Default Re: Mortar Fire and some \"Realism\" Concerns


Welcome to the forums!

I had a read of your post and had the following thoughts

1. Try using the z key if you don't want to use the bombadments screen, though a bombadfrment is more effective then the z key which I think simulates a few rounds being fired as opposed to a fire mission.. As far as realism goes mortar crews im my experiance don't go firng rounds into the air without a foward observer be it a sectiom/platoon commander in a fire fight or what the British Army calls a dedicated mortar fire control party or MFC calling in the bombs. Mortars in SPww2 do not have the ability to bombard all over a large map as just in real life they have limited range.

2. again use the z key, (see the manual), can be used for all weapons eg an mmg group on a supressing fire mission but round sdwon behind a hill they can't see through.

3. Spww2 turns are supposed to be equilvant to a few minutes in real life I think, so think of it as aircarft doing a bomb run, banking then coming back in with guns. As for artillery if they battery as rounds then surely its completley realistc to be able to continue to call in fire missions with them?

Just my personal thoughts

Happy Gaming
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